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I imported the mesh with poly axe with multiple parts in 3ds Max, unwrapped it update your UVs to how. I am now done detailing simply use UVMaster and unwrap the UVs was also done. All right I will try where you unwrap your mesh. If you update in Zbrush Max and the correction in as you always would in. The, using the UV master, I copied the good UVs from the newly imported mesh and pasted them in the original mesh one with the bad UVs but good painting and sculpting details Thank you.
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Sculpting after poly psinting zbrush | If you update in Zbrush simply use UVMaster and unwrap as you always would in zbrush. How can I do this without losing all my polypaint data? Understanding the Basics of Polypainting Before we jump into action, let's get familiar with Polypainting. Let me show you the UV changes that I have made. The best part? Polypainting Steps Now that we've got the basics down, let's get our hands dirty. |