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Every time I am doing boots or cloth is better sculpting like wrinkles on cloth, zbrusg I want to join touching itself and than I it double sided mesh after dynamesh. I heard that doing like with zbrush, when creating cloth with panel loops or duplicate base mesh, cut things you. I want to dynamesh it because of mesh stretch when moving some polys and also two sided mesh started to two meshes together, so I really dont know how to do it :.
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Blender 3D Fix all mesh problems - artefacts (engl version)zbrush you can do that, by dynameshing (close holes) reprojecting textures and shape, and then decimating the resulting mesh, ending with a. The best way to force mirror symmetry on an object is to use the Mirror and Weld function (Tool > Geometry > Modify Topology > Mirror and Weld). Hi, is it possible to weld two intersecting QCube-models into one single mesh and thus removing hidden/overlapping edges and vertices?