![what is the scale for zbrush to unity](https://i.ytimg.com/vi/ZO9QmHE0Qac/maxresdefault.jpg)
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With this size now being in the ZPlugin palette allows be converted to mm and correct size and dimensions, giving the model to generic units the selected size and unit. zbrueh
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Sculpting Scales in ZBrushBlender has a flexible measurement system, just go scene properties > units > unit scale. Also remember that the scale and the dimensions of an. Zbrush's real world scale is in inches I believe. If you match it, your scaling problem should go away. Resolves some weird import/export issues, like having to. Scale is a tough subject when going between programs because there are no standards for what the numbers mean in losoft.org format. For example, can mean 1mm.